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GP4 F1 Saison 2018 GP4 F1 Saison 2018 Mod

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Dieser Download enthält die GP4 F1 Saison 2018 Mod von gp4central.

 

 

Requirements

================

- ZaZ Tools

- GPxPatch 4.52

- Official GP4 9.6 patch

 

Installation

================

- In CSM select "File" - "Install Carset/Update"

 

Informationen aus der Readme-Datei:

How to edit this mod

====================

How to edit this mod
====================
After installing the Mod, add your files to the folders in "Data"
as described below:


Anim
================
Place your pitcrew, engineer and marshall textures into the folders. Name the
files as follows:

Pitcrew
 - pitcrew_redbull.tex
 - pitcrew_ferrari.tex
 - ...

Engineers
 - engin_redbull.tex
 - engin_ferrari.tex
 - ...

See anim.ini for more info.

Cars
================
Place your shape (.gp4) and texture (.tex) files into each team's folder. If
you have a track-specific shape or texture, create a folder with that track
name inside the team folder. e.g:

; Default shape and textures
Redbull
 - car_redbull_car1_lod0.gp4
 - car_redbull_car2_lod0.gp4
 - rb7_3.tex
 - rb7_4.tex
 - rb7_5.tex
 - rb7_vettel.tex
 - rb7_webber.tex

; Monza-specific shape
RedbullMonza
 - car_redbull_car1_lod0.gp4
 - car_redbull_car2_lod0.gp4

Place common textures such as carbon fibre in "common".

Copy & paste the car config into the [team].ini file.

See Carsredbull for an example of how to install a car.

Cockpits
================
Place the files into the Cars and Cockpits folders as described below:

; Cars
 - car_cockpit_00.gp4
 - glass.tex
 - cockpit_damage.tex
 - right_dash.tex
 - left-dash.tex
 - cp_redbull.tex
 - cp_ferrari.tex
 - ...

; Cockpits
 - cockpit_dash.gp4


GPaedia
================
Put the gpaedia files (.gps) in this folder. See Swap.ini for more info.

GPxPatch
================
Place your GPxPatch files here. See Swap.ini for more info.

Helmets
================
Place the shape (.gp4) files in "shape". Put the driver textures into their
named folders. For track-specific textures, create a folder with that track
name inside the driver's folder. e.g:

; Default texture
Vettel
 - driver01_1.tex
 - driver01_2.tex

; Nurburgring-specific texture
VettelNurburgring
 - driver01_1.tex
 - driver01_2.tex

See helmetsvettel for an example. See also helmets.ini for more info.

LoadingScreens
================
Place your track .bmp files here. E.g:

 - track1.bmp
 - track2.bmp
 - ...

Menu
================
Place the menu (.bik) files here.

Music
================
Place the music (.st1) files here.

Patch
================
The performance file (.txt) and physics file (.g3p) live here. The physics
file must have the same name as the performance file.

Setup
================
Put the setup files here.

Sounds
================
Place the sound files (.bnk) and engine.txt into the folders.

StWheels
================
Place the files into the Cars and Cockpits folders as described below:

; Cars
 - stwheel.tex

; Cockpits
 - cockpit_dash.gp4
 - cockpit_wheel.gp4
 - cockpit.gp4
 - new_steering_wheel_displays.tex
 - steering_wheel_centre.tex
 - steering_wheel_ends.tex

TeamArt
================
Place driver and helmet teamart in Drivers and Helmets with names as follows:

; Drivers / Helmets
 - vettel.gpi
 - alonso.gpi
 - ...

Place gridcars and logos in Gridcars and Logos with names as follows:

; Gridcars / Logos
 - redbull.gpi
 - ferrari.gpi

See teamart.ini for more info.

Tweaker
================
Find the config files in Tweakergp4_data. Here you can edit (for each car):

 - Arm and Wheel Rim colours,
 - Tyres, Helmet, Arm, Steering Wheel and Rearlight positions,
 - Onboard Cameras,
 - Lots more things.

Tyres
================
GP4 wheel are made up of 3 elements: Rims (the wheel shape) and Sidewall and
Tread textures:

; Rims
 - car_wheel_front_lod_0.gp4
 - car_wheel_rear_lod_0.gp4

; Sidewalls
 - wheel_bridgestone_0.tex
 - wheel_michelin_0.tex
 - ...

; Treads
 - bridgestone_tread_0_right_0.tex
 - michelin_tread_0_right_0.tex
 - ...

The GP4 Central Mod is set up for 3D rims. If you wish to use 2D rims, edit
SettingsCSM.ini as follows:

[Vars]
tyres        =1

Visors
================
Add the visor files (.tga) here with names as follows:

Visors
 - visor_01.tga
 - visor_02.tga
 - ...

; ==========================================================================
; End of file
; ==========================================================================

 

Informationen
Erstelldatum 28.09.2021 10:54:19
Änderungsdatum 28.09.2021 11:02:10
Version beta 5
Dateigröße 37.54 MB
Bewertung
(2 Stimmen)
Erstellt von Gametool
Geändert von Gametool
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